This page contains data about best or worse artifacts to use. For a complete list of artifacts, see Artifacts.
Almost useless artifacts
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Add here any artifact that is strictly inferior for all properties to another artifact.
Weapons
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This artifact should be | replaced by this one |
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Simple Bow![]() | Less Simple Bow![]() |
Unstoppable![]() | Jack's Impaler![]() |
Heartbreaker![]() | Barbarian Claymore![]() |
Armours, shields, head, feet...
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This artifact should be | replaced by this one |
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Silk Socks |
Edward's Shoes |
Spelljumpers![]() | Supreme Spelljumpers![]() |
Best gears
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This section lists the best gears for each particular property.
Best learning gear
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This set gives +150% to learning which is the cap value with mysticism skill maxed.
Name | Type | Protection/Damage | Properties | Value |
---|---|---|---|---|
Practice Sword![]() | Melee | 1D6 | Hit Chance: +25%, Learning: 20% | 300 |
Vampire Hat![]() | Head Armour | +6 | Life Leech: 10%, Learning: 50% | 1350 |
Packer's Padding![]() | Body Armour | +5 | Learning: 20%, Damage: +10% | 330 |
Furry Gloves![]() | Hand Armour | +3 | Damage: +15%, Spell Dam: +15%, Pierce: 1, Learning: 10% | 500 |
Suit Pants![]() | Leg Armour | +1 | Fame Reward: +5%, Learning: 5%, Improve Potions: 5% | 80 |
Ancient Treaders![]() | Feet Armour | +6 | Weaken: 10%, Learning: 25%, Pierce: 5 | 560 |
Cloth Amulet![]() | Necklace | +0 | Hit Points: +10, Max Mana: +10, Learning: 20%, Fame Reward: +20% | 400 |
Note that Practice Sword may be replaced by Stunning Staff and Packer's Padding may be replaced by Matrix Coat.
Name | Type | Protection/Damage | Properties | Value |
---|---|---|---|---|
Stunning Staff![]() | Mage | 4D10 | Stun Chance: 10%, Learning: 20%, Mana Drain: 15, Hit Chance: +25% | 500 |
Matrix Coat![]() | Body Armour | +4 | Learning: 20%, Improve Potions: 10%, Dodge Chance: +5% | 240 |
Best alchemy gear
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There are two best sets for alchemy: The first one maximize Improve Potions to 275 which is useless since the cap value is 150 (it boosts Improve Scrolls by 70) and the second one maximize Improve Scrolls to 140 (cap is also 150) and boosts Improve Potions to 200 (still uselessly high).
Improve Potions
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Name | Type | Protection/Damage | Properties | Value |
---|---|---|---|---|
Strategies of Timald![]() | Mage | 1D50 | Max Mana: +50, Hit Points: +50, Improve Potions: 50%, Resist Bonus: 40% | 1200 |
Immovable![]() | Shield | +4 | Protection: +5, Improve Potions: 15% | 500 |
Potion Filter![]() | Head Armour | +2 | Improve Potions: 50% | 150 |
Spell Warden![]() | Body Armour | +9 | Resist Bonus: 30%, Damage: +20%, Improve Potions: 45%, Life Leech: 10% | 2600 |
Dress Gloves![]() | Hand Armour | +2 | Fame Reward: +25%, Improve Scrolls: 25%, Improve Potions: 25% | 200 |
Suit Pants![]() | Leg Armour | +1 | Fame Reward: +5%, Learning: 5%, Improve Potions: 5% | 80 |
Dobby's Socks![]() | Feet Armour | +5 | Improve Potions: 45%, Improve Scrolls: 45% | 900 |
Mermaid's Chain![]() | Ring | +0 | Protection: +5, Improve Potions: 40% | 355 |
Improve Scrolls
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Name | Type | Protection/Damage | Properties | Value |
---|---|---|---|---|
Fires of Sidgewell![]() | Mage | 2D20 | Improve Potions: 25%, Improve Scrolls: 25%, Burn: 10%, Mana Burn: 10% | 220 |
Immovable![]() | Shield | +4 | Protection: +5, Improve Potions: 15% | 500 |
Holiday Hood![]() | Head Armour | +3 | Protection: +2, Improve Potions: 25%, Improve Scrolls: 25%, Spell Dam: +10% | 500 |
Ancient Furs![]() | Body Armour | +8 | Loot Chance: +10%, Improve Potions: 20%, Improve Scrolls: 20%, Max Mana: +10 | 350 |
Dress Gloves![]() | Hand Armour | +2 | Fame Reward: +25%, Improve Scrolls: 25%, Improve Potions: 25% | 200 |
Suit Pants![]() | Leg Armour | +1 | Fame Reward: +5%, Learning: 5%, Improve Potions: 5% | 80 |
Dobby's Socks![]() | Feet Armour | +5 | Improve Potions: 45%, Improve Scrolls: 45% | 900 |
Mermaid's Chain![]() | Ring | +0 | Protection: +5, Improve Potions: 40% | 355 |